top of page
pink paper.png
Artboard 7.png

GENERAL MEETINGS SUNDAYS 8PM AT SCB102!

Follow us on socials to stay up-to-date on additional events!

how it works.png
meet the eboard.png
Production Timeline and Roles.png
Artboard 3.png

PRODUCTION ROLES

sisterclubs-3_edited.png
We want to create a collaborative and supportive community for animation at USC. Get involved with our animation and visual development friends!
Artboard 3.png
Artboard 11.png
  • WHAT DO ONIONS HAVE TO DO WITH ANIMATION?
    "Onion skinning" in animation is a technique that allows animators to see multiple frames at once!
  • WHAT ARE EACH OF THE ROLES, IN DETAIL?
    Production Designer - Oversees entire look of the film, from bluesky to final composite Provides feedback and manages teams Mainly responsible for Look of Picture and creation of style guide More communication heavy role than design/labor intensive role Producer - Facilitates communication between roles Conducts weekly check-ins with each department Ensures deadlines are met Maintains production schedule and makes sure we’re on track STORY Story Supervisor - Does a rough board pass for the entire film after ideation night Revisionist - Revises and cleans boards, helps clarify story, provides finished boards for animatic CHARACTER DESIGN Lead Character Designer - Provides finalized character design, turnarounds, and expression sheet Exploratory Character Designers - Bluesky exploration of potential character designs VISUAL DEVELOPMENT Production Designer - Oversees entire design process and style guide, involves visdev team via assignments, provides look of picture Environment Artists (Environment, Props) - Contributes to style guide, provides concept art, color script, and exploration of story’s world ANIMATION Animation Supervisor - Assigns shots and oversees animation quality, gives notes to team Key Animators - Executes Key Poses and Breakdowns, One (or two) per character In-Between Animators - Executes InBetweens from Keys and Breakdowns Cleanup Artists - Clean up rough animation Colorists - Color final animation BACKGROUNDS Production Designer - Gives notes on and approves layouts and finals backgrounds Layout Artists - Creates layouts for animation department using storyboards Background Painters - Paints final backgrounds from layout department POST PRODUCTION Lead Compositor - Leads development of compositing style w/ team, assigns shots, composites Compositor - Completes shots assigned by lead Editor - Creates final cut of film using shots completed by compositing department
  • HOW OFTEN ARE MEETINGS?
    We have weekly general meetings. Most roles have additional team meetings. Join the Discord and Instagram to stay in the loop!
  • I WANT TO LEARN TO ANIMATE!
    Yayyy! We will do our best to teach you. A good starting point is to familiarize yourself with TVPaint, our 2D animation program of choice. The role of an "animation colorist" on a film is great for beginners dipping their toes-- it is essentially filling in each frame like a coloring book.
  • I CAN'T DRAW! CAN I STILL JOIN?
    Of course! Animated films are not created by just visual artists. We work with musicians and composers, editors and compositors, and writers, to name a few. Feel free to attend meetings just to hang out and see how you can contribute!
  • IT'S THE MIDDLE OF THE SEMESTER! IS IT TOO LATE TO JOIN?
    The semesterly film frequently changes hands, and many duties for roles last only a few weeks. You may be too late for some roles situated earlier in the pipeline, such as visual development or storyboarding, but many positions, like animation inkers and colorists, as well as compositors, are needed to finish up the film!
  • WHAT PROGRAMS DO YOU USE TO MAKE YOUR ANIMATIONS? DO I NEED TO BUY THEM?
    It depends! To simulate studio settings, we try to use industry-standard programs. For production shot organizing, we use Google Sheets. For editing, we use Premiere Pro. For our 2D animation, we use TVPaint. For background layout and painting, we use Photoshop. For compositing, we use After Effects. Many roles, though, such as music composition and visual development (especially exploratory) have more leeway since there isn't as much need for specificity! Cintiqs are available in the SCB-102 lab with access to these programs, in limited quantity and at limited times with priority to Animation + Digital Art majors.

Please email usc.onionskins@gmail.com for business inquiries.

Your generous contributions and

donations will support and fund resources for our growth and enhance our members'  experience!

bottom of page